PM IF U WANT ENGLISH VERSION or want me to translate it here.
My friend asked me to explain to her, in most easy way i can, how to put textures in blender.
I worked it out myself buti think its most...easy way.
Sorry but its in polish only, tho if u follow the pictures u should be able to do it.
Hope i helped lol.
Dragon head made by me
XXX ENGLISH TRANSLATION BY WINDOWS : xxx
Firstly , we have to select object on which we want to put texture.
Than we have to select a "ball" (i showed it on bottom) and than "Texture buttons" picture.
Now we select some free line , next we click on "Add new" and from a list on right side we choose "image"
Than in a table named "image" we choose "load" and new table shows up. Now we have to choose a directory and texture which we want to put, than click on "select image" .
I suggest to look at that texture before, since we don't have a preview screen here.
After selecting texture we get back to our model, having the chosen texture in "preview" window.
Next we choose - as i showed - "shaded" option to see how our texture look like. I did it one step earlier and i got a result as it is shown.
I am quite happy with look of texture , but it might happen that it will be blurred or scales would go not in a good direction. Next step shows how to deal with that.
After selecting the following options (shown on screen) , try to mess around with options in blue frame (by now i didn't notice third line of matrix to change anything).
It would be best to mess with this matrix while being constatnly in "shaded" option , because then after we do changes in matrix we will dynamically see changes on our model.
I hope it helped ^^